Hmm, the style of the OP and that landing page reminded me of another web game I saw a few years ago with a philosophical theme, maybe a game jam entry? Kind of bothering me that I can't recall the name.
It was an abstract simulation of the course of a human life: units of "time" spawned regularly in the middle of a black screen. These gravitated towards the cursor and had to be guided to text spaced around the screen: play, grow, work, etc., which all needed to be regularly tended to, with more and more "responsibilities" appearing as time went on.
Some day there'll be an AI search engine for 'tip-of-my-tongue' media. But what will have grown faster? The ability to catalogue things in the world, or the depth of obscurity of things that can be catalogued?
Oh, how the subconscious did answer! The Ludum Dare entry I was thinking of is Notch's similarly minimalistic Drowning in Problems. There's also the classic, Alter Ego.
It was an abstract simulation of the course of a human life: units of "time" spawned regularly in the middle of a black screen. These gravitated towards the cursor and had to be guided to text spaced around the screen: play, grow, work, etc., which all needed to be regularly tended to, with more and more "responsibilities" appearing as time went on.
Some day there'll be an AI search engine for 'tip-of-my-tongue' media. But what will have grown faster? The ability to catalogue things in the world, or the depth of obscurity of things that can be catalogued?
Edit: got it, remembered the dev's domain: https://faedine.com/games/spendyourtime/