I see. That makes sense... yeah, the design tools still do struggle with a proper responsive workflow.
Some of the less experienced designers also don't necessarily understand the box model or CSS limitations and come up designs more suitable for print that are really hard to translate to a DOM (and result in a poor UX even if you do).
The joy of Figma is that it makes collaborative wireframing and prototyping much nicer, but it still can't produce full-fidelity DOM mockups :(
I don't see Figma as replacing something like Dreamweaver (which actually operated on the DOM), but more like a better prototyping tool than Photoshop or Sketch -- primarily because it makes it trivial to view designs and iterations on the web. That means the designer still has a lot of freedom to make designs that unfortunately don't neatly conform to the DOM... but that's good, because hey, that's job security for us, right? :)
The day we get a true interactive WYSIWYG, FE devs will be outta a job, lol.
Some of the less experienced designers also don't necessarily understand the box model or CSS limitations and come up designs more suitable for print that are really hard to translate to a DOM (and result in a poor UX even if you do).
The joy of Figma is that it makes collaborative wireframing and prototyping much nicer, but it still can't produce full-fidelity DOM mockups :(
I don't see Figma as replacing something like Dreamweaver (which actually operated on the DOM), but more like a better prototyping tool than Photoshop or Sketch -- primarily because it makes it trivial to view designs and iterations on the web. That means the designer still has a lot of freedom to make designs that unfortunately don't neatly conform to the DOM... but that's good, because hey, that's job security for us, right? :)
The day we get a true interactive WYSIWYG, FE devs will be outta a job, lol.