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Why the investment in research time for the app and the disdain for the coffee which will pass through your system roughly 45 minutes later?

It makes some amount of sense. If I were to impulse-buy every app I saw under $5 that looked like it might be fun or useful, I'd be spending many thousands of dollars a year.




Yes, but if you buy one coffee a day at $4 that is $1,460/yr so buying one app a day is half that (well for $2 apps) or only $750/yr.

Before World of Warcraft came out, I budgeted $50/month on computer games. In the sense the budget was 'committed' in that I had already taken into account spending it, and treated it like an entertainment expense. So spending up to my budget in any given month (with up to one month carry over) I found one could 'impulse' buy without a lot of guilt while not losing control of ones budget. Worked pretty well.

Of course now I don't have a system to play those Win98 games :-(




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