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> P.S., thank god for indie developers who make games without input from accountants and psychiatrists who specialize in addiction, they may save us all yet.

Yes, I think indies (and AA studios before they inevitably get bought out) will always keep the art alive. Of course that means missing out on some types of games that are simply not feasible for smaller groups or without significant up front funding.

> There's also a glimmer of hope at gog.com where they still sell real games without DRM.

That is no longer true for all games on GOG unfortunately [0]. Similarly Steam does require games to have DRM once downloaded and there are many that you can just copy and run wherever you want (without a technical restriction anyways). I wouln't count on any distributor to have a significant effect on the keeping games clean.

[0] https://news.ycombinator.com/item?id=24419237




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