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Yeah, I'm surprised that anybody implementing a service like this doesn't have Linux machines available at least as an option for some games. It will never work perfectly for all games, but it works for a high enough fraction that the licensing and resource overhead should make it worthwhile.



Paperspace offers such a service, though I've only ever used it with a Windows server and Linux client:

https://blog.paperspace.com/setting-up-your-cloud-gaming-rig...

I haven't checked recently, but the blog post claims it works with all games.


I tried it and works very well




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