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> Clearly if IPv6 would have been available there wouldn't have been the need for such services, no?

The additional benefit of those services is that they mask clients' IP addresses. This makes doxxing and DDoS attacks much hard to achieve.

Grand Theft Auto 5 Online is notorious for its direct peer to peer connectivity, to the point where it's recommended to play with a VPN. Playing without one exposes you to a very real risk of being hit with a DDoS attack launched by a cheater (or someone with the basic knowledge of Wireshark) who wants to take revenge for one reason or another.

DDoS services are a commodity accessible to anyone with a $5 gift card these days. I don't want to go back to the world of direct peer to peer connections for gaming.




Could be, that that's unrelated to IPv6, so a totally different issue.




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