Except, you know, that goes against basic principles of usability.
Forcing a user to stop and think about "what does this icon do" -- and yes, even your "heavy" users are going to run into this -- just to make something look pretty is basically always a bad idea.
Forcing a user to stop and think about "what does this icon do" -- and yes, even your "heavy" users are going to run into this -- just to make something look pretty is basically always a bad idea.