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Shameless plug: I'm working on a project in this space (see my other comment on this post), I'd love to hear about your prefered workflow for ingesting 3d data into your editor.

Put another way, what output formats are most convenient for your use case? Are raw point clouds (XYZRGB) useful to you for eg. "prototyping volumes" or do you require meshes as a starting point? If the latter, how would you quantify how much retouching is acceptable (holes, suboptimal meshing, irregularities...) for an urban model?




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