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Doesn't help you at all if you want the game to run at 60 fps and instead you can run it 8 times in parallel at 30 fps each.



It remains important not to buy cores that you cannot use, especially if there are other constrained components that would have a larger performance impact.

Sophie Wilson (creator of the ARM instruction set) spends some time on these issues, also stressing core throttling and shutdown due to heat.

https://www.youtube.com/watch?v=zX4ZNfvw1cw




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