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So this lets me run windows steam games on apple silicon, with a low performance penalty?

x86/Win game -> Steam for Windows(?) -> Linux VM Guest OS -> MacOS 13 VM Host OS -> Mac HW




How would this help windows specifically, or are you thinking steam+wine? In which case presumably steam+wine on Mac would have lower perf overhead.

If your thinking involves a windows VM under linux you’re SOOL, as that has the same problem as an win/x86 vm on Mac: it’s a full system emulation - eg qemu, etc

Rosetta can translate user mode code, because every can either be translated to native code /or/ is a system call, and apparently Rosetta knows how to translate linux syscalls.


For some values of "low" anyway.


I guess what I don't get is the:

Steam for Windows -> Linux VM Guest OS

You can double click the Steam for Windows installer, in a Linux GUI and it installs right now? Using WINE? What magic is this?




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