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I envision an infinite game. Procedural, but only to an extent. I want it based on the internet and how it changes. Sure, you could just use the entropy of change on the internet, but it would be neat/interesting if names were also to derived from news headlines story lines. Perhaps creative image searches could compile new textures for characters and the environment. I suppose something akin to Little Big Planet, but with the ever-changing internet informing the play and world. I know that's a little vague. Hadn't locked the idea down to a particular genre of game. Perhaps a rogue-lite, given the procedural nature?



I have a similar game interest. Something based on internet sourced data, e.g. gpt-3 based npc dialogs, trained off current news or something else that's never ending... something like kenshi with the complex mechanics of dwarf fortress, combined with NPCs that can very realistically mimic conversations

It would be an open world, but not pvp...maybe you support co-op but I think the novelty would lie in single player combo'd with a very dynamic cause and affect world




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