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It's a bad deal for the consumer, though. The complicated Netflix infrastructure is way more robust and stable than SMB+VLC, but I don't need to serve video to millions of people and maintain a complex and rotating streaming library with various publisher contracts determining what shows are available where. I just queue up a show.

Division of labor with companies hosting servers for online games makes sense until the servers go away and then what? No more Warcraft III ever, I guess, the servers are gone.

When we go in on centralization, we lose availability, privacy, and control. The services are more reliable from a technical sense but less reliable from a social sense.




The history of all this has shown us people will choose convenience over those other concerns 9 times out of 10.




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