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That's a great point. I hadn't thought of it that way before.

There is a huge audience for gaming videos on YouTube and twitch, and a lot of people in the audience aren't also playing those games. Their enjoyment is just in the story, and the visuals, and the commentary. I always wondered why the money keeps rolling in -- maybe because the anticipation and the imagination are already giving them enjoyment of a not-yet-fully-playable game.




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