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"Android 4.0 provides a direct, efficient path for low-level streaming multimedia" http://developer.android.com/sdk/android-4.0-highlights.html

I've been on the Android audio latency trail since 2009, and recently spoke to some platform developers who've hinted that something is finally on the horizon. I'm too tired of the situation to be blindly optimistic about it, but maybe just maybe...




Fine for streaming .. but audio generation/synthesis? I think not.


It really depends what it gives us. For synthesis what you want is to be able to stream bytes to audio out. You can currently do this with AudioTrack but it goes through IPC and is generally slow. Personally I'd call that a use case for "streaming multimedia" but who knows what it will actually cover.




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