I'm surprised how little of my code, even in a 3D graphics system, is basic math on numerical types. It's mostly on points and matrices and the like, where I prefer point-add (or p+) to overloaded infix operators.
I also prefer dashes to camel case names. Plus the Symbolics keyboards let you type parens without having to use the shift key.
I also prefer dashes to camel case names. Plus the Symbolics keyboards let you type parens without having to use the shift key.