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On that note, I still regularly get extremely bad FPS on Quake-based games today with my RX 580. Only renaming the executable seems to solve the issue.

https://techreport.com/review/3089/how-atis-drivers-optimize...




It's amazing how many workarounds never get removed from big codebases. For example, look at Chrome/Chromium's about:gpu page. Some driver workarounds are still applied for bug reports that haven't been looked at for a decade.


That sounds.. interesting? Any examples/read on that?




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