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> The success rate doesn't need to be 100% for my point to be valid.

Yes it does. You were arguing that Apple can prevent competition from ever arising. This isn't the case, clearly.

Yes of course there is inefficiency, I never said there wasn't. It would take a long time and a lot of money to build a mobile device as capable as an iPhone. That amount of time/money basically dictates how Apple can behave in the marketplace. If Apple triples its prices, for instance, competitors will become much more appealing both to users and investors.

All of this profit is Apple's return on the initial investment of developing the iPhone and App Store. This was an existentially risky thing for them to do, and we should not hinder the profits brought about by its success, lest we discourage others from attempting the same.

It's not at all clear that these regulations will create a more innovation-oriented market. It could well be that they will hinder innovation. Do you have any ideas on how we can tell for sure? I think we should be pretty confident before using regulation, don't you?




> Yes it does. You were arguing that Apple can prevent competition from ever arising. This isn't the case, clearly.

Ok, fine, it can only reduce the effectiveness of competition by a large amount. See the last point in this reply.

> All of this profit is Apple's return on the initial investment of developing the iPhone and App Store. This was an existentially risky thing for them to do, and we should not hinder the profits brought about by its success, lest we discourage others from attempting the same.

Why? Do we not want to discourage others from attempting to build rent-seeking platforms?

(a) "I want to design and sell a great device: a new kind of smartphone, with radically improved UX and capabilities"

(b) "I have a great device that everybody wants. Instead of directly raising its price, I want to make money by getting a 30% cut of all business ever done on this device, forever"

(a) is a perfectly fine business plan, and it doesn't hamper anyone else's competitive efforts. The follow-up (b) however _only_ works as a monopolistic plan. If the device isn't very successful, the rent-seeking will further drive away app developers. But if the device becomes incredibly popular, app developers will have to suck up the extortionate price because I've locked down the market.

Peter Thiel said "Competition is for suckers", and this is a good example of it. The benefits of the free market come from competition, but companies will naturally strive hard to avoid competition. Therefore, the rules should make it hard for them to do so, and easy for competition to arise.

> It's not at all clear that these regulations will create a more innovation-oriented market. It could well be that they will hinder innovation. Do you have any ideas on how we can tell for sure? I think we should be pretty confident before using regulation, don't you?

On the one side: hundreds and hundreds of promising startups whose products only ended up raising the existing giants' moat even higher, when not cancelled outright.

https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitio...

https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitio...

https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitio...

https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitio...

https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitio...

On the other side: gosh, what if someone in the future had the next iPhone-level innovation in hand, but the idea of having to turn it into a semi-open platforms after a paltry fifteen years of obscene profits turned them off the idea?

I'm not so much saying that the benefits will be massive, as much as I'm saying the 'deterrent' risk is hilariously negligible.




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