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> I think the point is that nobody wants to make some account, then pre-load that account with money, and then wonder what the balance is, etc. etc. etc. Yuck!

Those free-to-play phone games seem to survive ok while making players pre-load a balance before they can buy their in-game advantage items with it.




> Those free-to-play phone games seem to survive ok while making players pre-load a balance before they can buy their in-game advantage items with it.

Those games largely depend on addicting people to intermittent rewards and harvesting a disproportionate amount of their revenue from relatively few 'whales'.




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