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VR is never going to gain the traction FB is betting on. Absolutely no one wants to spend their day inside a headset cut off from the outside world. It's uncomfortable, antisocial, expensive (for now), and just clunky overall.

If anything is going to come of this it's going to be AR, without a doubt. People want to be able to see the world they are in, they don't want to walk into tables, have to disrobe to answer the door, tend to children and so on.

AR adds value everywhere in the real world. AR can blend meetings, add meta information to day-to-day tasks. Think driving, you can now have your maps, speed, collision warnings, and so on in a virtual heads up display.

Even if Meta knocks it out of the park with early AR it's going to be a long time coming and they will still have a trust issue that younger, faster AR startups won't have.




I guess I'm absolutely no one. I love being in VR and spend most of my free time in VR and it is ENTIRELY social. I love seeing the world I'm in but I've seen a lot of it already. When I can see things that don't exist in meatspace the possibilities are endless.

AR is the space I'm least excited for. The more we push AR the sooner we will have ads in our face everywhere we go.


>AR is the space I'm least excited for. The more we push AR the sooner we will have ads in our face everywhere we go.

Yup. AR = Awful Reality.


AR will definitely be bigger, it will be a game changer, who needs to buy a TV or extra monitors at that point.

But I disagree that VR is anti-social, it is not exactly the same as being irl social, but the success of VRChat (a social VR platform) and Zenith (the first good VR MMO) has shown how big the social aspect is.

Social VR easily showed its use during the pandemic and the lockdowns.

However, social VR is also immensely useful for more introverted people, which more extroverted people might not realize. It is quite simply easier talking to people in VR than it is in real life. It is good therapy if you want to view it like that.


> However, social VR is also immensely useful for more introverted people, which more extroverted people might not realize. It is quite simply easier talking to people in VR than it is in real life.

I think you're confusing introversion with social anxiety.


Yes, I did make that common mistake once again.




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