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>that still doesn't solve efficient input

The phone was an input downgrade from keyboard+mouse and VR as an even more severe downgrade.

Anyone talking about VR, especially in the context of work, without mentioning the glaring lack of input bandwidth is engaging in marketing.




Which is why the Quest 2 and Horizons Workrooms can track supported keyboards[0] and the next gen headsets will have full color passthrough. These problems are being recognized and solved as we speak.

[0] https://support.oculus.com/articles/horizon/getting-started-...




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