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This is a key question from multiple angles - a few specific ones:

1) Does Steam want to allow you to download games to their platform when you have bought it from the lowest cost seller, when they will take zero cut of the revenue?

2) Do games sales platforms want to make it so you can leave their platform en-masse with zero friction?

3) Do developers really want to lose control of being able to revoke keys (e.g. cheaters) or lose the ability to stop the transfer of the license to other players? (i.e. block resale). And if developers / game sellers retain the ability to revoke keys as part of the design of the blockchain contract, how does that avoid the original situation where Ubisoft is revoking access to inactive accounts?

4) What does it mean if I lose access to my account in an NFT world? If someone steals my account can it be recovered? Can I get my games back?




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