It's great seeing advanced 3D effects (sub-surface scattering and normal mapping? I think thats what we're seeing here) escape the realm of typeA games and show up on a web browser, running at a very acceptable framerate.
Looks like web3D really is taking off, can't wait for more 3D engines written on top of webGL so non openGL-wizards can get in on the fun :)
It's great seeing advanced 3D effects (sub-surface scattering and normal mapping? I think thats what we're seeing here) escape the realm of typeA games and show up on a web browser, running at a very acceptable framerate.
Looks like web3D really is taking off, can't wait for more 3D engines written on top of webGL so non openGL-wizards can get in on the fun :)