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I built something similar 2.5 years ago in case you're interested: https://github.com/tobilg/lsh



Very interesting work, thanks for the link! We actually missed it among the references in our paper [1] and will correct this in the journal version. Regarding the differences, lsh has an interactive mode but not sshell. On the other hand, sshell compile to native (to support massively parallel calls), and IPCs between such calls (thanks to the DSO layer).

[1] https://drive.google.com/file/d/1D7h0hoMep0W73XV_EdXPSEWUxpT...


+ dgsh [0], I wonder if one could build a serverless sh map-reduce?

[0] https://news.ycombinator.com/item?id=21700014


Yeah, that should be possible I guess. I slightly had another idea in the back of my head with LSH.

E.g. see https://davidwells.io/blog/rise-of-embarrassingly-parallel-s...


If you count someone else's server as "serverless", then yes: https://adamdrake.com/command-line-tools-can-be-235x-faster-...


>If you count someone else's server as "serverless"

That's literally what serverless is. Serverless doesn't mean there are no servers. It is simply the ability to run your code without having to think about the server it is running on. More server agnostic than serverless.




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