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This demo is more recent, and FAR more impressive in my humble opinion:

https://doom-portal-in-webgl.vercel.app/




What’s more impressive about it? Two static lights and some normals maps, compared to caustics, wave simulation and physics. One of these is much harder than the other, in realtime no less


Did you put your glasses on..?


Clearly I’m talking about the technical aspects of the demos. Not a lot to discuss if you think one is prettier than the other


This does not have any water simulation ! how is it comparable?


This is only possible in WebGL 2. There's a texture fetch in the vertex shader for the particles. The water demo is so impressive because it runs in WebGL 1 (Though it needs partial derivatives)


The fact that this runs like a dream in my browser on my $300 Acer laptop, on my second monitor, is actually unbelievable.


Yeah pretty amazing. You should respost it to HN!


Yeah, those guys are gonna love it!


This lags a lot on my computer


I only get a black screen.




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