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Give it 5 years and VR will not be bulky at all.



Five years ago, the avegant glyph seemed reasonably small for an HMD (well, if you could get it without the earphones). I feel like we've regressed from that point.


That HMD only had a FoV of 45 degrees.

The current technology which is production ready is optics using pancake lenses. For an example look at Huawei's VR glasses or HTC's Vive Flow.


Yea, I actually consider the smaller FOV a feature. Doesn't necessarily have to be 45 degrees, but I'm not interested in covering my entire field of view. I want a monitor for work, not for games and movies. Immersion doesn't matter, but the comfort of not needing to cup my eyes sure does.


The whole point of VR is immersion. It's literally called Virtual Reality.

What you seem to want is just a screen strapped to your head with some lenses to make it look further. Why do you want that exactly? Portability? Space saving?


Yeah I never said I want VR. I want head mounted displays to free me from bulky & expensive monitors that require lots of desk space and aren't available when travelling with a laptop. And if you can see around the HMD and reach for the coffee cup on the desk without having to look through cameras as you can with the glyph, I consider it a good design. Unfortunately the whole market seems to have developed around multimedia consumption and immersion.


it will still be a blindfold. I dont get the entusiasm about a wearable form factor. i d much rather have 5 screens around me

In any case brain implants are the ultimate input device, which will solves a major information bottleneck for work in general.


With VR you can have as many screens as you want. Though you'll need a high resolution headset for it to look good.


And FOV. The virtual screen is a nice gimmick but gets old quick imho.

OTOH brain implants provide for information exchange that is orders of magnitude faster, even if it is just text, as we do here.


Good VR has been five years out since 1993.


What's your point? The standard of what's good keeps improving.


Full Dive VR coming soon




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