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> I don't see why, in modern multi-core CPUs/GPUs where 99% of time is spent idle

We have 3 levels of caching and hyperthreading cores because memory access is so ridiculously slow compared to the CPU. Quadrupling amount of data that goes through this bottleneck isn't going to help.

> Anything that's not UCS4 is already variable-length-encoded

You can't access n-th character in UCS4 anyway, because Unicode has combining characters (e.g. ü may be ¨ + u).




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