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Dumb question: what's so hard about putting a screen inside a head-shaped box and connecting it to wi-fi?

Is it the shape of the screen?




1) the screens are really close to your eyes, which is an issue for your eyes to focus on 2) the screens need a high field of view 3) the headset need to provide 6D pose feedback to the computer 4) battery


This is a good summary, to which I shall add heat removal.


Resolution. VR screens don't yet have small enough pixels to use them for typical tasks like word processing, spreadsheets, and code development. It's hard to cram 4000 horizontal pixels into a 1" wide screen.


mostly latency. If the user rotates their head and you need more than a few ms to update the screen, they will feel sick / dizzy / headache.




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