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I suppose it depends how we define "good" and "bad". To me "good" means "produce working code that can be easily picked up by others".

Because of that I suppose I don't fall into this mythical group of programmers that can crank out something in a week that teams struggle with for months. I've done it several times but it's not how I usually roll, plus teams can be super slow sometimes so single guy beating them isn't a huge achievement. I've gotten a lot of accolades because I've "left the garden better for the next guy", several times.




Consider yourself lucky for working at a place where you get recognition for "leaving the garden better for the next guy"! Of course, that also depends on the next guy taking the effort to understand your code and documentation instead of just thinking "I wouldn't have written it this way, so it must be bad", as many developers are wont to do unfortunately...


Oh, it hasn't been the norm, sadly -- but those several times it happened it felt amazing. ^_^




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