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To be fair, that's the only pro-users decision Apple made in the past two decades. It has led us to new problems with web specifications and JS engines becoming too large and centralized, but at the very least we've got source code and the RCEs are less obvious to find than they were with Flash.

Also, technically Adobe killed Flash, not Apple. Adobe could have liberated the technology at any point to address Apple's issue, or continued without iOS support. Adobe decided to pull the plug because they're a greedy evil corporation like any other and don't care that people depend on things or create cool stuff with those tools.




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