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I think Chuck isn't making the point well in his reply to you, so I'd like to summarize it as I see it.

Ultimately, all software advice cashes out as 'something running right'. (Or 'make money', if you prefer. The following is true regardless of what you see as the ultimate goal.) However, we do not have perfect information about whether arbitrary changes will increase that. Our decisions and estimates are going to be approximate and heuristic.

Chuck has provided an example of how decisions can be suboptimal because employees/smart-people are rewarded for looking good, not for actually increasing the amount of things running right.

One way to correct this bias towards overwriting is to include in the decisions a fudge factor against writing new code - expressed as an anecdote summed up in 'Sometimes they are too smart and do too much'.




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