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To kill C++, Rust needs to grown an ecosystem for game engines, GPGPU shading languages (Metal/HLSL/CUDA), OS GUI stacks (Qt/WinUI) and composition engines,...

It might happen, in a couple of decades though.




Also, nothing is even close to matching the ability of C++ to build against other C++.

Even if Rust had Rust alternatives for enough of the interesting niches, it will take a loooong time for all the relevant software to either get rewritten or reach end of life.


Yes, a good example is that despite 40 decades of trying, there are still domains that C++ failed to take away from C.

Companies rather invest into hardware memory tagging than trying to rewrite C applications into something else, in those domains.




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