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I certainly can't speak to what their defined scope was—generally Nintendo doesn't specify, and when they do say something—like saying Animal Crossing was designed to have "two or three years worth of content"—there's no indication what that actually means. All I can speak to is, when playing a game, does this game feel complete and finished? Traditionally Nintendo has been pretty good about that. Recently, not so much. I've been playing Mario Party since the late 90s, you develop a feel for what Nintendo considers a complete release. Whether that's changed intentionally not, is pretty immaterial.



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