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Do you mean Photon? I wouldn't say I'm set on anything right now -- whatever is easiest and most effective/efficient in terms of my time is what I would definitely go with. That's basically what I'm trying to figure out -- what the easiest / most efficient option is.

I have two reasons that I've been reluctant over photon:

1.) It seems to be largely Windows-only. I prefer to develop on Mac or Linux.

2.) Its documentation seems lacking from what I could see. I spent half an hour perusing it and just found myself constantly hitting dead-ends and finding things missing.

GameSparks seemed like a nice option, except their pricing is $299/month for "Standard". [1]

[1] https://www.gamesparks.com/pricing/




I've been working with Photon a bit in UE4. They are very responsive to issues posted in the forums, so if you aren't finding something or something isn't working, let them know. Have you looked at their Javascript SDK? https://www.photonengine.com/en-US/sdks#html5-webgl-sdkrealt...


1.) It seems to be largely Windows-only. I prefer to develop on Mac or Linux.

It's primarily used with Unity and you can develop for Unity on a Mac. It is C# though.




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