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> And then you have threads like this [https://community.amd.com/t5/drivers-software/amd-dropped-sp...] saying that SPIR-V isn't supported on the AMD's Windows driver

That thread is talking about SPIR (the OpenCL binary shader format) in the OpenCL implementation, not SPIR-V (the Vulkan binary shader format, which has also been adopted by other APIs) in the Vulkan implementation.




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