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> I encountered a bug where the cpu would spike to 100% constant load

A bit off topic - but is that an underlying problem with go-lang projects? I've seen a similar problem when using a couple of other go-lang tools, where the entire CPU hits 100% and locks the machine. Too many channels/threads perhaps?




Simple chan deadlocks, lifelocks or loops will do that for you.


Thanks. I don't have much experience in go, but that makes a lot of sense.




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