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It's ignorant at best to argue that this is only going to be used by those who wouldn't have purchased a Switch. Once something is free then a lot of people won't spend hundreds of dollars on it.



As someone who uses yuzu to play games at 4k, I have bought 2 switches and purchased the grand majority of the games that I have played on emulator. While I think it's true that devs lose some customers this way, most people who are playing BOTW on their pc (requiring a pretty good computer) pay more money into the nintendo ecosystem than many people imagine.

If anything the way nintendo treats it's competitive communities makes me feel bad for giving them too much money. But on the other hand they are one of the only devs who consistently ships quality finished games, so that should be rewarded.


It's unfortunate that the devs are financially lumped together with Nintendo's scummy legal/business people, but at the end of the day that's the reality. Pirating games means not paying the devs for their work.


I really don’t think the group of emulator pirates who would have bought the console and games if they had not been able to pirate is a particularly large group. How many sales are you thinking are lost to this 1%?


Right. Now lets ask ourselves why one would need to spend hundreds to play a particular game. The answer you will come across most commonly is platform exclusivity deals. I am happy to pay for a game, but not buy the hardware for a system I don't want, just because they leveraged their business clout to prohibit games from releasing on other platforms. In this case, I could care less about the bottom line of the console company or the game company who agreed to what I view as a corrupt collaboration.




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