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I'd call mmaping data structures into memory an advanced systems programming trick which can result in a nice performance boost but which also has some severe drawbacks (portability across big/little endian architectures and internal pointers being two examples).

I know some very skilled C++ and Rust developers who can pull it off. If you're at that skill level, Rust is not going to get in your way because you're just going to use unsafe and throw some sanitizers and fuzzers at it. I wouldn't trust myself to implement it.




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