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I was under the impression that Deno is a runtime mostly intended for the server environment which is probably an area where GPU presence isn't generally as strong as on other types of devices outside of the applications that specifically need it. I could be wrong of course about anything or everything.



WebGPU is an abstraction over classic graphics and newer compute APIs.


Not necessarily. Ryan has said a major motivation for creating deno was to let JS compete with Python for local scripting and ML.




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