so as a heavy maya user, the two things I've missed in blender are fine little QOL improvements and big systemic issues.
the collection of features in blender are second to none, and I've enjoyed learning them a lot, but I really wish some of the overall consistency of maya really keeps me away (same hotkeys across the entire app for one thing, multiple overlapping well thought out methods of interaction with systems... and of course "everything is a node" )
another thing that stands in the way is how easy maya is to understand as a beginning coder, every action is echoed perfectly in the script editor, easing the creation of code that simply does a series of action and anything more complicated is fairly simple. admittedly that's currently a MEL only advantage but I'm really hoping bifrost and other future maya extensions help that continue.
all that being said I'm heavily rooting for blender to succeed, both for spurring autodesk into adding some well needed features, and just to having another wonderful 3d package.
We moved away from the Blender keymapping. Use instead the 3rd party 'proper' keymap. Very compatible with keymaps of other software. The default Blender keymap is insanely quirky, and as you point out, inconsistent.
the collection of features in blender are second to none, and I've enjoyed learning them a lot, but I really wish some of the overall consistency of maya really keeps me away (same hotkeys across the entire app for one thing, multiple overlapping well thought out methods of interaction with systems... and of course "everything is a node" )
another thing that stands in the way is how easy maya is to understand as a beginning coder, every action is echoed perfectly in the script editor, easing the creation of code that simply does a series of action and anything more complicated is fairly simple. admittedly that's currently a MEL only advantage but I'm really hoping bifrost and other future maya extensions help that continue.
all that being said I'm heavily rooting for blender to succeed, both for spurring autodesk into adding some well needed features, and just to having another wonderful 3d package.