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I think this Godot Dedicated Multiplayer series might be interesting to you: https://www.youtube.com/playlist?list=PLZ-54sd-DMAKU8Neo5KsV...

Godot also makes it very easy to export games to be run in the browser.




I got what I needed for implementing interpolation from one of these videos, definitely recommend them. Godot is great but it would rock if interpolation support was as deep as puppet/rset support (which, it turns out, works great at lan speeds but can fall apart in high latency situations)




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