Why? I mostly have zero interest in being immersed in meetings. Most people aren't IRL most of the time. There's potentially value where people need to be on-site in other contexts such as repairing equipment.
That sounds utterly unappealing. If I'm in a coffeeshop I have zero reason to want to cut off from the outside world. Otherwise I wouldn't be in a coffeeshop. Most of the reason I'd work in a coffeeshop is for an ambient social vibe. And for many things I do a 13" laptop screen is fine. (And I probably wouldn't feel comfortable being utterly cut off from the environment in an urban space.)
You should look into how the Hololens is able to display floating windows. You're not cut off any more than the physically equivalent monitor would obscure.
A full face headset would probably give off a socially isolating presence, at least today, though.
The FOV of these devices is something like 100 degrees. There's not a lot of wasted space. Who knows what this theoretical Apple device is like though.
If the FoV is less then it drives home that the pixel per degree is even higher!
This is a closed face VR headset with presumably more traditional screens and lenses and unlike a Hololens or MagicLeap. The device sounds closer to VR headsets like the Vive and Quest, which are mostly around 90-110 degrees.
This is described as a joint AR/VR device. I don’t expect we’d be totally cut off, probably more like an overlay of computery stuff while still being able to see the real world behind it. Sort of like a virtual screen.
Correct, it sounds like they are getting the AR using a 'passthrough' mode stitched together from the multiple cameras and some sensor fusion to give you an eye-level perspective live video feed they can manipulate with all manner of neat effects.
Wearing an HMD is always going to disconnect your attention from where you are and teleport it to someplace not shared by those around you, there is no way around that and it's not a bug either. AR just makes that separation a little fuzzier.
The real challenge, is going to be some way to not look like a dork while using it in public. If I had to have faith in anyone to design something that could square that circle it would be Apple (and maybe Sony). But it's a tall order.
Of course, inputs are weird too. Would it need to come with a pocketable keyboard or something?
People 50 years ago would have said that about people who aimlessly slide their thumb up and down a glass screen on a device the size of a deck of cards.
I have no idea how that works with AR overlaying monitors on a physical worldview. So you're writing something overlaid on the view around the coffeeshop? The idea of AR is more to give a HUD that provides information about what you're looking at.
AR is commonly used to insert solid objects into the real world. See Pokemon Go and most HoloLens games. And the HoloLens app where a virtual dog lives in your house.
HoloLens is not able to render opaque objects. They always have some level of translucency, and the darker the colour of the object, the more translucent it is.
When you share your screen in Zoom/Hangouts/whatever, the monitor boundary is nice to isolate stuff. This is of course because Zoom doesn’t let me “add” n app to existing share after having selected a single app - nothing that can’t be fixed
Lol. Just picturing the reactions of the hip baristas in SF who already disdain techbros for spending 5 hours at the coffee shop with their laptops/headphones and their one cup of coffee when said techbros upgrade to VR headsets.
People will get over it. Especially if Apple does it.
I remember clearly in 1999 going to dinner with co-workers, all of us pulling out our cell phones for something and one of the co-workers wives call us all geeks for even having a cell phone. I'm sure that same person is now more addicted to her smartphone than her husband.
The same will happen with AR. It will seem "ewww gross" until it doesn't
Do you mean to pass the real world through, or for scanning the world?
If the display is see-through - perhaps with a removable view shield for switching AR/VR - you can have pass-through without a camera. Like magic leap, but without the magic "black pixels" tech.
Alternately, if it has lidar you could display a wireframe / point cloud version of the environment. I don't think people will consider a lidar scan to be "a picture of me," even if it actually captures more detail.
Alternately again, it could have a camera but just never expose that feed to the real world or allow recording. It's their own closed hardware after all.
>To do AR, it'll need a camera. People hated google glass because of the camera.
I remember the fuss, but it's so weird -- everyone carries a smartphone with camera with them all the time, even into public bathrooms. If someone wanted to record me I think I'd have a better chance of noticing someone looking at me with their face than I would someone doing it while pretending to be scrolling twitter.
To augment something you need to have whatever is there to begin with - so they either need a camera or you need transparent screens. An IR structured light depth camera is still ... well ... a camera.