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I never understood this. I took the compilers class at CMU, and I loved it. I went on to take a follow-up class implementing a compiler with higher-order types. Meanwhile, most of my classmates avoided compilers altogether.

I've worked in the industry since undergrad, and I've implemented several interpreters for DSLs. Sometimes I was asked to make it, but other times I had the flexibility to dream up a DSL on my own, and it ended up becoming indispensable to users. I've always loved building them, but to this day, parsing is still the most boring part to me.

I recently went through Bob Nystrom's Crafting Interpreters, and it was great fun. I implemented an interpreter in Rust. Material about compiling for GPUs would be interesting. But for me, personally, I really wish there were something updated for how IDEs use languages nowadays, in particular, walking through a good way to implement the language server protocol.

The calculator language that every compiler book starts with should be LSP-first.

A MOOC would be great, but I'd also be happy with a series of blog posts.

Does anyone know of good material bridging the gap between traditional compiler architecture and the LSP?




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