> Microsoft then thought it was smart to require a registration (for $$$ iirc) just for starting to use the IDE. You could only push one app to your phone, tied to your dev account, at a time. Sideloading didn't exist. That probably helped adoption a lot /s.
Honestly, that probably didn't affect adoption a lot -- at least, not directly. Most users aren't developers. But it did probably scare off some developers, and the resulting lack of native apps probably hurt them quite a bit in the long run.
Honestly, that probably didn't affect adoption a lot -- at least, not directly. Most users aren't developers. But it did probably scare off some developers, and the resulting lack of native apps probably hurt them quite a bit in the long run.