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librsvg uses cairo under the hood to actually draw things, at least at the moment.



Argh! Package dependency hell of the second kind: mandatory requirements. It could be A Good Thing™ parts are being rewritten in Rust, but the costs, performance, and modularity of maintaining vs. ditching cairo needs to be weighed. Having two SVG rendering engines would have advantages (choices) and disadvantages (compatibility, security, code bloat).




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