“This is the moment in which we break free from defining the structure and the role of our offerings in terms that were invented by somebody else in a very different era,” Google VP Javier Soltero told Fast Company.
Yep, perfectly describes the stereotypical useless executive that wants to show results by making some surface level modification. I often see it where I work at a lower level with new managers who want to rename the departments under them. It means they can immediately say in their first performance review "I created department X!".
Part of the way I identify good managers is by whether or not they do such a thing, or whether they wait a year to fully understand things before making more substantive changes. Or you know just running things normally, looking for those incremental improvements that add up over time in a bigger way.
I knew some game developers who put one or two glaringly bad visual choices in each milestone deliverable so the publisher could say "Change X!" and they feel like they'd made their mark.
That left the rest of the build mostly unscathed from input from the publisher. As I heard it told it was a fairly successful approach.
> I knew some game developers who put one or two glaringly bad visual choices in each milestone deliverable so the publisher could say "Change X!" and they feel like they'd made their mark.
> That left the rest of the build mostly unscathed from input from the publisher. As I heard it told it was a fairly successful approach.
David Siegel in Secrets of Successful Websites (1997) called them "neck bolts".
You’d be surprised how often this works - especially when there’s a wide discrepancy of expertise between the person doing the work and the person approving and/or paying for the work and the latter feel compelled to put their stamp on the work.
Somebody else... who knew what they were doing by having functional icons that are differentiable. Next redesign they will make them oblique for another $1M.