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For a game that's open source and written in JavaScript, it's a shame that the packaged, downloadable version is only available through Steam on Windows. I'd pay the $5 for a DRM-free Mac version.



You can get a DRM-free version from itch.io [1]. There is also a statement regarding MacOS, which reads:

> Mac users: I currently don't do builds for your OS since it got much harder with the recent policy changes from apple. Feel free to make a PR!

[1]: https://tobspr.itch.io/shapezio


It's also available for Linux. If the developer doesn't already own a Mac and have a paid Apple developer account they are probably not going to make back their money buying those things in order to make a Mac build.


That's a very fair point! I didn't realize there was a Linux option.

In that case, I'd also pay to be able to unlock all of the features on the web version.


Developer can certainly make build using Travis CI if someone decide to test it and contribute build configuration. It's open source after all.


The latest (as of this comment) change to package.json was a PR to turn on macOS builds: https://github.com/tobspr/shapez.io/pull/687 but unknown if the reservation was more political than technical


There are a few sites that show step by step how you can run Mac on a VMWare on a PC. Yes it disregards some T&Cs but the dev will avoid the $1000 apple-tax.




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