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I think comparison is a bit unfair since nms is (mostly) single player while fo76 is not. If nms gets good (i believe it is good btw, I play it regularly on VR) it would still sell 5 years later but fo76 would be dead if it can't keep up player count high.

So yeah, a failed multiplayer/mmo game is a bigger failure imo, because it is hard/impossible to recover from




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