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Not sure if Stellaris is a good example though.

It might be hard to master, but I've had a lot of fun with my first game already, so it's easy enough to get into (I don't like 4X games usually and I hadn't even played any RTS/Sim games for many years).

I think the point was more "you're in for some work if you want to enjoy it properly". But if we're simply looking at the "playing to beat it/mastering aspect", then you're right.




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