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Aviary has slick HTML5 image editor. Add to your webapp now. Source code soon. (aviary.com)
106 points by marcusEting on April 11, 2011 | hide | past | favorite | 15 comments



We love their image editor widget but need something faster (it understandably lags when sending images to their server). Aviary has promised to offer the source code 'soon' but the problem is they said that last December.

Here is to hoping 'soon' has whittled down to a few weeks now. :)


This is great. My company deals with custom made clothing and sometimes we have to remake customers clothes. This will be awesome to have them upload a photo and then point out exactly what is wrong with the items right on our webpage.

Very cool!


Hey lem,

I'm nam and I work @ aviary. Can you send an email to nam(at)aviary.com about what you're interested in integrating? We have some new exciting features that you might like (IE compliant + custom skins)


So this is a thin client that interfaces with processes that run on the server? meaning the state of the image and what has been done with it has to be kept in sync between the client and the server - this isn't pure client 'html5' using canvas et al

What language/env is the server-side portion of this?


This is close to what I've been looking for a long time, but still off the mark. The closest thing I've find to a dead-simple embeddable drawing program was an HTML5 MS Paint implementation..

does anybody have any recommendations for a good paint HTML5 widget with load/save?


can you describe more about why it is off the mark? you might also try asking which would be a good program on one of the stack exchanges - possibly stack overflow.


It's is largely photo based (sharpen, etc) - I'm looking for something more drawing based - different brushes, a line and shape tool, etc.


Would love to see examples of implementations when any of you guys make them public.


this is already being used on production sites like shopify (the admin interface)


thx


Probably worth noting that this editor calls their service for the image transforms.


From trying the app, image transforms seem to happen locally.


Yeah, no network requests are made after the initial JavaScript and images have loaded.


Oh, oops! I was pressing "save" after I did anything!


it's ok. i'm excited that they are going to open the source up.




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