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I wish them the best, they have transformed the landscape of indie game development really drastically and forced others (Unreal) to follow suit.



I'm surprised by this perspective. I see Unreal as leading the charge for indies and Unity struggling to follow suit.

* Vastly better free content to throw in your games

* Source available engine

* No fees on the first million dollars of gross revenue

* Clear communication on roadmap for engine development and what's going to stay vs. change




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